Divisions Table

15 divisions organized by trophies. Each tier is 300 trophies wide (except Legend Nexus with 600 and Spot Master with no ceiling).

#DivisionMinimum trophiesMilestones
01Recruit1,5004
02Operator1,8004
03Strategist2,1004
04Controller I2,4004
05Controller II2,7004
06Controller III3,0004
07Architect I3,3004
08Architect II3,6004
09Architect III3,9004
10Synchronizer I4,2004
11Synchronizer II4,5004
12Synchronizer III4,8004
13Titan Core5,1004
14Legend Nexus (600 trophies wide, up to 5,999)5,4008
15Spot Master (6,000+)6,000-

Pre-Division Zone

The first division (Recruit) starts at 1,500 trophies. New players start with 1,000 trophies. The zone between 1,000 and 1,499 is the pre-division zone: there are no milestones, just climb freely until you enter Recruit.

Trophies per match

ModeWin / 1st2nd place3rd placeLoss / 4th
1v1 Standard+10---13
2v2+10 (team)---13 (team)
FFA (4 players)+10+5-6-13
1v1 Blitz0--0

Blitz has no effect on trophies: it is for practicing mechanics without division risk.

In 2v2 the two members of the winning team receive +10 each. The two on the losing team -13 each.

Demotion and grace

When you lose trophies you can drop below the minimum of your current tier. The system has a grace of 9 trophies before demoting you a division. Example: if you are in Architect I (minimum 3,300 trophies) and drop to 3,292, you are still in Architect I. At 3,290 you drop.

Milestones

Within each division there are 4 milestones every 75 trophies. Each milestone is a configurable reward (Gold, Gems, RP, chests, fragments). They are earned only once per lifetime per division and threshold: they are not lost if you drop a division. See Milestones.