Arena Tokens

Arena Tokens (AT) are the exclusive currency of the Premium Arena. They are not earned in normal matches: they are bought with USDC and/or RP and only serve to pay the entry to the real competitive mode.

The Premium Arena requires Premium Membership, level 45, legal age (18+) and verified KYC. Without all four requirements, AT have no use.

Requirements to use AT

RequirementValue
Membership requiredPremium
Minimum level required45
Minimum age18 years (verified by KYC)
Soft KYC requiredYes (1 identity per account)
How they are obtainedPurchase with USDC or RP
Directly convertible to USDCNo

The minimum entry in the Premium Arena is 1 AT. As you climb tiers, you can increase the entry cost. All players in the same match enter with the same amount of AT. There are separate waiting queues per tier.

Entry tiers

TierEntry cost
T15 AT
T210 AT
T320 AT
T450 AT
T5100 AT

Distribution per match

Destination%Description
Winner80%Direct prize
Company10%Operating revenue
Rakeback (loser)6%Goes to the loser's Pending Wallet
Jackpot Fund4%Accumulates until the jackpot is triggered

Jackpot

4% of each match feeds the Jackpot Fund. It triggers as soon as both conditions are met simultaneously:

  • 10,000 PA matches completed since the last jackpot (the counter resets after each payout)
  • Minimum 1 hour elapsed since the last jackpot

As soon as both conditions are active, the first player to win a match collects the full jackpot immediately. There is no draw: whoever wins that match takes it all. The fund returns to 0 and the match counter resets.

ModeJackpot distribution
1v1100% to the winner
2v2Split equally between the two winners
FFA100% to first place

Winning a full jackpot cancels the $500 USD daily withdrawal limit for that day.

Strikes System

The strikes system exists to protect the player from impulsive decisions. Losing several matches in a row on the same day is a sign of emotional play (tilt). Forced breaks give time to rest and prevent compulsive play patterns.

Each loss adds +1 strike. Each win subtracts -1 strike (minimum 0). Strikes reset daily at 00:00 UTC.

Accumulated strikesConsequenceDuration
3 strikesWARN - Notification, no access block
5 strikesRESTRICT - Forced break1 hour
8 strikesCOOLDOWN - Random-duration block2 to 4 hours
12 strikesBAN - Temporary suspension24 hours

When you return after a RESTRICT or COOLDOWN, the strike counter is still active. You can reduce it by winning matches (-1 per win) or keep accumulating if you lose. Matches already started always finish before any block takes effect.

AT Wallet: available vs purchase

Each AT earned in the Premium Arena is automatically split into two balances:

  • Available (80%): withdrawable. Can be converted to RP and then to USDC.
  • Purchase (20%): internal use only (store, registrations, ecosystem). Not directly withdrawable.

When spending AT on internal purchases, the system consumes the Purchase balance first and then the Available one.

Withdrawals and conversion

RuleDetail
Withdrawal commission3% on each withdrawal (goes to the Promotion Fund)
Daily withdrawal limit$500 USD / day (exception: full jackpot)
AT → RP conversion1 AT = 120 RP (fixed price)

Daily AT → RP conversion limits

User tierMaximum AT convertible / day
Bronze25 AT
Silver50 AT
Gold150 AT
Platinum / Diamond500 AT

Exception: if you won a jackpot, the surplus over the daily limit requires a support ticket for the team to approve the additional conversion.

Premium Arena protections

ProtectionDetail
Session stop-lossIf you lose 50% of your AT balance in a session, you are blocked until 00:00 UTC
Bankroll capThe entry cannot exceed 10% of your total AT
Daily limit30 matches per day in Premium Arena
StrikesSee Strikes section above

Rakeback

The 6% rakeback goes to the loser of each match in their Pending Wallet. It is not an automatic withdrawal: the balance in the Pending Wallet can be used in future matches as it reaches the minimum of 1 full AT.

Example: if you play T1 (1 AT), on losing you receive 0.06 AT in your Pending Wallet. Once you accumulate 1 AT in the Pending Wallet, you can redeem it and use it for another match.